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Documents authored by Shermer, Thomas


Document
Polynomial-Time Algorithms for Contiguous Art Gallery and Related Problems

Authors: Ahmad Biniaz, Anil Maheshwari, Magnus Christian Ring Merrild, Joseph S. B. Mitchell, Saeed Odak, Valentin Polishchuk, Eliot W. Robson, Casper Moldrup Rysgaard, Jens Kristian Refsgaard Schou, Thomas Shermer, Jack Spalding-Jamieson, Rolf Svenning, and Da Wei Zheng

Published in: LIPIcs, Volume 332, 41st International Symposium on Computational Geometry (SoCG 2025)


Abstract
We introduce the contiguous art gallery problem which is to guard the boundary of a simple polygon with a minimum number of guards such that each guard covers exactly one contiguous portion of the boundary. Art gallery problems are often NP-hard. In particular, it is NP-hard to minimize the number of guards to see the boundary of a simple polygon, without the contiguity constraint. This paper is a merge of three concurrent works [Ahmad Biniaz et al., 2024; Magnus Christian Ring Merrild et al., 2024; Eliot W. Robson et al., 2024] each showing that (surprisingly) the contiguous art gallery problem is solvable in polynomial time. The common idea of all three approaches is developing a greedy function that maps a point on the boundary to the furthest point on the boundary so that the contiguous interval along the boundary between them could be guarded by one guard. Repeatedly applying this function immediately leads to an OPT+1 approximation. By studying this greedy algorithm, we present three different approaches that achieve an optimal solution. The first and second approach apply this greedy algorithm from different points on the boundary that could be found in advance or on the fly while traversing along the boundary (respectively). The third approach represents this function as a piecewise linear rational function, which can be reduced to an abstract arc cover problem involving infinite families of arcs. We identify other problems that can be represented by similar functions, and solve them via the third approach. From the combinatorial point of view, we show that any n-vertex polygon can be guarded by at most ⌊(n-2)/2⌋ guards. This bound is tight because there are polygons that require this many guards.

Cite as

Ahmad Biniaz, Anil Maheshwari, Magnus Christian Ring Merrild, Joseph S. B. Mitchell, Saeed Odak, Valentin Polishchuk, Eliot W. Robson, Casper Moldrup Rysgaard, Jens Kristian Refsgaard Schou, Thomas Shermer, Jack Spalding-Jamieson, Rolf Svenning, and Da Wei Zheng. Polynomial-Time Algorithms for Contiguous Art Gallery and Related Problems. In 41st International Symposium on Computational Geometry (SoCG 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 332, pp. 20:1-20:21, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{biniaz_et_al:LIPIcs.SoCG.2025.20,
  author =	{Biniaz, Ahmad and Maheshwari, Anil and Merrild, Magnus Christian Ring and Mitchell, Joseph S. B. and Odak, Saeed and Polishchuk, Valentin and Robson, Eliot W. and Rysgaard, Casper Moldrup and Schou, Jens Kristian Refsgaard and Shermer, Thomas and Spalding-Jamieson, Jack and Svenning, Rolf and Zheng, Da Wei},
  title =	{{Polynomial-Time Algorithms for Contiguous Art Gallery and Related Problems}},
  booktitle =	{41st International Symposium on Computational Geometry (SoCG 2025)},
  pages =	{20:1--20:21},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-370-6},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{332},
  editor =	{Aichholzer, Oswin and Wang, Haitao},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.SoCG.2025.20},
  URN =		{urn:nbn:de:0030-drops-231720},
  doi =		{10.4230/LIPIcs.SoCG.2025.20},
  annote =	{Keywords: Art Gallery Problem, Computational Geometry, Combinatorics, Discrete Algorithms}
}
Document
Pursuit-Evasion in Graphs: Zombies, Lazy Zombies and a Survivor

Authors: Prosenjit Bose, Jean-Lou De Carufel, and Thomas Shermer

Published in: LIPIcs, Volume 248, 33rd International Symposium on Algorithms and Computation (ISAAC 2022)


Abstract
We study zombies and survivor, a variant of the game of cops and robber on graphs. In this variant, the single survivor plays the role of the robber and attempts to escape from the zombies that play the role of the cops. The zombies are restricted, on their turn, to always follow an edge of a shortest path towards the survivor. Let z(G) be the smallest number of zombies required to catch the survivor on a graph G with n vertices. We show that there exist outerplanar graphs and visibility graphs of simple polygons such that z(G) = Θ(n). We also show that there exist maximum-degree-3 outerplanar graphs such that z(G) = Ω(n/log(n)). Let z_L(G) be the smallest number of lazy zombies (zombies that can stay still on their turn) required to catch the survivor on a graph G. We show that lazy zombies are more powerful than normal zombies but less powerful than cops. We prove that z_L(G) ≤ 2 for connected outerplanar graphs and this bound is tight in the worst case. We show that z_L(G) ≤ k for connected graphs with treedepth k. This result implies that z_L(G) is at most (k+1)log n for connected graphs with treewidth k, O(√n) for connected planar graphs, O(√{gn}) for connected graphs with genus g and O(h√{hn}) for connected graphs with any excluded h-vertex minor. Our results on lazy zombies still hold when an adversary chooses the initial positions of the zombies.

Cite as

Prosenjit Bose, Jean-Lou De Carufel, and Thomas Shermer. Pursuit-Evasion in Graphs: Zombies, Lazy Zombies and a Survivor. In 33rd International Symposium on Algorithms and Computation (ISAAC 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 248, pp. 56:1-56:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{bose_et_al:LIPIcs.ISAAC.2022.56,
  author =	{Bose, Prosenjit and De Carufel, Jean-Lou and Shermer, Thomas},
  title =	{{Pursuit-Evasion in Graphs: Zombies, Lazy Zombies and a Survivor}},
  booktitle =	{33rd International Symposium on Algorithms and Computation (ISAAC 2022)},
  pages =	{56:1--56:13},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-258-7},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{248},
  editor =	{Bae, Sang Won and Park, Heejin},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ISAAC.2022.56},
  URN =		{urn:nbn:de:0030-drops-173418},
  doi =		{10.4230/LIPIcs.ISAAC.2022.56},
  annote =	{Keywords: Pursuit-evasion games, Outerplanar, Graphs, Treedepth, Treewidth}
}
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