2 Search Results for "Muñiz, Marco"


Document
Explaining Enterprise Knowledge Graphs with Large Language Models and Ontological Reasoning

Authors: Teodoro Baldazzi, Luigi Bellomarini, Stefano Ceri, Andrea Colombo, Andrea Gentili, Emanuel Sallinger, and Paolo Atzeni

Published in: OASIcs, Volume 119, The Provenance of Elegance in Computation - Essays Dedicated to Val Tannen (2024)


Abstract
In recent times, the demand for transparency and accountability in AI-driven decisions has intensified, particularly in high-stakes domains like finance and bio-medicine. This focus on the provenance of AI-generated conclusions underscores the need for decision-making processes that are not only transparent but also readily interpretable by humans, to built trust of both users and stakeholders. In this context, the integration of state-of-the-art Large Language Models (LLMs) with logic-oriented Enterprise Knowledge Graphs (EKGs) and the broader scope of Knowledge Representation and Reasoning (KRR) methodologies is currently at the cutting edge of industrial and academic research across numerous data-intensive areas. Indeed, such a synergy is paramount as LLMs bring a layer of adaptability and human-centric understanding that complements the structured insights of EKGs. Conversely, the central role of ontological reasoning is to capture the domain knowledge, accurately handling complex tasks over a given realm of interest, and to infuse the process with transparency and a clear provenance-based explanation of the conclusions drawn, addressing the fundamental challenge of LLMs' inherent opacity and fostering trust and accountability in AI applications. In this paper, we propose a novel neuro-symbolic framework that leverages the underpinnings of provenance in ontological reasoning to enhance state-of-the-art LLMs with domain awareness and explainability, enabling them to act as natural language interfaces to EKGs.

Cite as

Teodoro Baldazzi, Luigi Bellomarini, Stefano Ceri, Andrea Colombo, Andrea Gentili, Emanuel Sallinger, and Paolo Atzeni. Explaining Enterprise Knowledge Graphs with Large Language Models and Ontological Reasoning. In The Provenance of Elegance in Computation - Essays Dedicated to Val Tannen. Open Access Series in Informatics (OASIcs), Volume 119, pp. 1:1-1:20, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)


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@InProceedings{baldazzi_et_al:OASIcs.Tannen.1,
  author =	{Baldazzi, Teodoro and Bellomarini, Luigi and Ceri, Stefano and Colombo, Andrea and Gentili, Andrea and Sallinger, Emanuel and Atzeni, Paolo},
  title =	{{Explaining Enterprise Knowledge Graphs with Large Language Models and Ontological Reasoning}},
  booktitle =	{The Provenance of Elegance in Computation - Essays Dedicated to Val Tannen},
  pages =	{1:1--1:20},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-320-1},
  ISSN =	{2190-6807},
  year =	{2024},
  volume =	{119},
  editor =	{Amarilli, Antoine and Deutsch, Alin},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.Tannen.1},
  URN =		{urn:nbn:de:0030-drops-200971},
  doi =		{10.4230/OASIcs.Tannen.1},
  annote =	{Keywords: provenance, ontological reasoning, language models, knowledge graphs}
}
Document
Partial Order Reduction for Reachability Games

Authors: Frederik Meyer Bønneland, Peter Gjøl Jensen, Kim G. Larsen, Marco Muñiz, and Jiří Srba

Published in: LIPIcs, Volume 140, 30th International Conference on Concurrency Theory (CONCUR 2019)


Abstract
Partial order reductions have been successfully applied to model checking of concurrent systems and practical applications of the technique show nontrivial reduction in the size of the explored state space. We present a theory of partial order reduction based on stubborn sets in the game-theoretical setting of 2-player games with reachability/safety objectives. Our stubborn reduction allows us to prune the interleaving behaviour of both players in the game, and we formally prove its correctness on the class of games played on general labelled transition systems. We then instantiate the framework to the class of weighted Petri net games with inhibitor arcs and provide its efficient implementation in the model checker TAPAAL. Finally, we evaluate our stubborn reduction on several case studies and demonstrate its efficiency.

Cite as

Frederik Meyer Bønneland, Peter Gjøl Jensen, Kim G. Larsen, Marco Muñiz, and Jiří Srba. Partial Order Reduction for Reachability Games. In 30th International Conference on Concurrency Theory (CONCUR 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 140, pp. 23:1-23:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019)


Copy BibTex To Clipboard

@InProceedings{bnneland_et_al:LIPIcs.CONCUR.2019.23,
  author =	{B{\o}nneland, Frederik Meyer and Jensen, Peter Gj{\o}l and Larsen, Kim G. and Mu\~{n}iz, Marco and Srba, Ji\v{r}{\'\i}},
  title =	{{Partial Order Reduction for Reachability Games}},
  booktitle =	{30th International Conference on Concurrency Theory (CONCUR 2019)},
  pages =	{23:1--23:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-121-4},
  ISSN =	{1868-8969},
  year =	{2019},
  volume =	{140},
  editor =	{Fokkink, Wan and van Glabbeek, Rob},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2019.23},
  URN =		{urn:nbn:de:0030-drops-109251},
  doi =		{10.4230/LIPIcs.CONCUR.2019.23},
  annote =	{Keywords: Petri nets, games, synthesis, partial order reduction, stubborn sets}
}
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