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Audiovisual
Underwater VR for Astronaut Training

Authors: Sven Jörissen, David L. Hilbert, Michael Bleier, Dorit Borrmann, Helge A. Lauterbach, and Andreas Nüchter


Abstract

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Sven Jörissen, David L. Hilbert, Michael Bleier, Dorit Borrmann, Helge A. Lauterbach, Andreas Nüchter. Underwater VR for Astronaut Training (Audiovisual, video demonstrating the approach). Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@misc{dagstuhl-artifact-24343,
   title = {{Underwater VR for Astronaut Training}}, 
   author = {J\"{o}rissen, Sven and Hilbert, David L. and Bleier, Michael and Borrmann, Dorit and Lauterbach, Helge A. and N\"{u}chter, Andreas},
   note = {Audiovisual (visited on 2025-09-21)},
   url = {https://youtu.be/rKG1XqJKrDw},
   doi = {10.4230/artifacts.24343},
}
Document
Underwater VR for Astronaut Training

Authors: Sven Jörissen, David L. Hilbert, Michael Bleier, Dorit Borrmann, Helge A. Lauterbach, and Andreas Nüchter

Published in: OASIcs, Volume 130, Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)


Abstract
Pools are excellent places for testing many nautical technologies, as well as training divers or astronauts in simulated weightlessness. However, for extensive astronaut training underwater, a large pool is necessary. The Neutral Buoyancy Laboratory (NBL) is an astronaut training facility and located at the Sonny Carter Training Facility, near the Johnson Space Center in Houston, Texas, containing 23 million liters of water. In Europe, Blue Abyss Ltd. is currently building the world’s largest and deepest indoor pool in Cornwall, also having space applications in mind. We believe that a VR solution can overcome the needs for large pools for astronaut training as space equipment can be well-simulated in virtual reality. To this end, we combined a full-face diving mask with a custom built VR headset for simulating a space environment. Besides constructing a water-tight VR headset, a precise tracking system to determine the position and orientation in space plays an important role. We use an outside-in tracking system consisting of four cameras in watertight housings, mounted on aluminium rails, covering a 2×3.5 meter experimental area, which enable us to track reference markers placed on the underwater VR diving mask. To calibrate this system, a rectangular cuboidal structure with reference markers is placed in the experimental area, which additionally serves as a handrail to perform basic Extra Vehicular Activity (EVA) tasks. The position tracking of the underwater headset and mirroring of physical objects in VR enables the user to move physically in the virtual environment as well as interact with the physical objects, such as the handrail. Due to the underwater environment, refraction at different media needs to be taken into account for both calibration and tracking.

Cite as

Sven Jörissen, David L. Hilbert, Michael Bleier, Dorit Borrmann, Helge A. Lauterbach, and Andreas Nüchter. Underwater VR for Astronaut Training. In Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025). Open Access Series in Informatics (OASIcs), Volume 130, pp. 28:1-28:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{jorissen_et_al:OASIcs.SpaceCHI.2025.28,
  author =	{J\"{o}rissen, Sven and Hilbert, David L. and Bleier, Michael and Borrmann, Dorit and Lauterbach, Helge A. and N\"{u}chter, Andreas},
  title =	{{Underwater VR for Astronaut Training}},
  booktitle =	{Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)},
  pages =	{28:1--28:16},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-384-3},
  ISSN =	{2190-6807},
  year =	{2025},
  volume =	{130},
  editor =	{Bensch, Leonie and Nilsson, Tommy and Nisser, Martin and Pataranutaporn, Pat and Schmidt, Albrecht and Sumini, Valentina},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.SpaceCHI.2025.28},
  URN =		{urn:nbn:de:0030-drops-240187},
  doi =		{10.4230/OASIcs.SpaceCHI.2025.28},
  annote =	{Keywords: Head Mounted Display, VR Glasses, Underwater, Motion Tracking}
}
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