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LOL: An Investigation into Cybernetic Humor, or: Can Machines Laugh?

Authors: Davide Bacciu, Vincenzo Gervasi, and Giuseppe Prencipe

Published in: LIPIcs, Volume 49, 8th International Conference on Fun with Algorithms (FUN 2016)


Abstract
The mechanisms of humour have been the subject of much study and investigation, starting with and up to our days. Much of this work is based on literary theories, put forward by some of the most eminent philosophers and thinkers of all times, or medical theories, investigating the impact of humor on brain activity or behaviour. Recent functional neuroimaging studies, for instance, have investigated the process of comprehending and appreciating humor by examining functional activity in distinctive regions of brains stimulated by joke corpora. Yet, there is precious little work on the computational side, possibly due to the less hilarious nature of computer scientists as compared to men of letters and sawbones. In this paper, we set to investigate whether literary theories of humour can stand the test of algorithmic laughter. Or, in other words, we ask ourselves the vexed question: Can machines laugh? We attempt to answer that question by testing whether an algorithm - namely, a neural network - can "understand" humour, and in particular whether it is possible to automatically identify abstractions that are predicted to be relevant by established literary theories about the mechanisms of humor. Notice that we do not focus here on distinguishing humorous from serious statements - a feat that is clearly way beyond the capabilities of the average human voter, not to mention the average machine - but rather on identifying the underlying mechanisms and triggers that are postulated to exist by literary theories, by verifying if similar mechanisms can be learned by machines.

Cite as

Davide Bacciu, Vincenzo Gervasi, and Giuseppe Prencipe. LOL: An Investigation into Cybernetic Humor, or: Can Machines Laugh?. In 8th International Conference on Fun with Algorithms (FUN 2016). Leibniz International Proceedings in Informatics (LIPIcs), Volume 49, pp. 3:1-3:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2016)


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@InProceedings{bacciu_et_al:LIPIcs.FUN.2016.3,
  author =	{Bacciu, Davide and Gervasi, Vincenzo and Prencipe, Giuseppe},
  title =	{{LOL: An Investigation into Cybernetic Humor, or: Can Machines Laugh?}},
  booktitle =	{8th International Conference on Fun with Algorithms (FUN 2016)},
  pages =	{3:1--3:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-005-7},
  ISSN =	{1868-8969},
  year =	{2016},
  volume =	{49},
  editor =	{Demaine, Erik D. and Grandoni, Fabrizio},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2016.3},
  URN =		{urn:nbn:de:0030-drops-58823},
  doi =		{10.4230/LIPIcs.FUN.2016.3},
  annote =	{Keywords: deep learning, recurrent neural networks, dimensionality reduction algorithms}
}
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