5 Search Results for "Beutner, Raven"


Document
Prophecies All the Way: Game-Based Model-Checking for HyperQPTL Beyond ∀*∃*

Authors: Sarah Winter and Martin Zimmermann

Published in: LIPIcs, Volume 348, 36th International Conference on Concurrency Theory (CONCUR 2025)


Abstract
Model-checking HyperLTL, a temporal logic expressing properties of sets of traces with applications to information-flow based security and privacy, has a decidable, but TOWER-complete, model-checking problem. While the classical model-checking algorithm for full HyperLTL is automata-theoretic, more recently, a game-based alternative for the ∀*∃*-fragment has been presented. Here, we employ imperfect information-games to extend the game-based approach to full HyperQPTL, which features arbitrary quantifier prefixes and quantification over propositions and can express every ω-regular hyperproperty. As a byproduct of our game-based algorithm, we obtain finite-state implementations of Skolem functions via transducers with lookahead that explain satisfaction or violation of HyperQPTL properties.

Cite as

Sarah Winter and Martin Zimmermann. Prophecies All the Way: Game-Based Model-Checking for HyperQPTL Beyond ∀*∃*. In 36th International Conference on Concurrency Theory (CONCUR 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 348, pp. 37:1-37:18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


Copy BibTex To Clipboard

@InProceedings{winter_et_al:LIPIcs.CONCUR.2025.37,
  author =	{Winter, Sarah and Zimmermann, Martin},
  title =	{{Prophecies All the Way: Game-Based Model-Checking for HyperQPTL Beyond \forall*\exists*}},
  booktitle =	{36th International Conference on Concurrency Theory (CONCUR 2025)},
  pages =	{37:1--37:18},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-389-8},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{348},
  editor =	{Bouyer, Patricia and van de Pol, Jaco},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2025.37},
  URN =		{urn:nbn:de:0030-drops-239872},
  doi =		{10.4230/LIPIcs.CONCUR.2025.37},
  annote =	{Keywords: HyperLTL, HyperQPTL, model-checking games, prophecies}
}
Document
Simple Types for Probabilistic Termination

Authors: Willem Heijltjes and Georgina Majury

Published in: LIPIcs, Volume 326, 33rd EACSL Annual Conference on Computer Science Logic (CSL 2025)


Abstract
We present a new typing discipline to guarantee the probability of termination in probabilistic lambda-calculi. The main contribution is a particular naturality and simplicity: our probabilistic types are as simple types, but generated from probabilities as base types, representing a least probability of termination. Simple types are recovered by restricting probabilities to one. Our vehicle is the Probabilistic Event Lambda-Calculus by Dal Lago, Guerrieri, and Heijltjes, which presents a solution to the issue of confluence in probabilistic lambda-calculi. Our probabilistic type system provides an alternative solution to that using counting quantifiers by Antonelli, Dal Lago, and Pistone, for the same calculus. The problem that both type systems address is to give a lower bound on the probability that terms head-normalize. Following the recent Functional Machine Calculus by Heijltjes, our development takes the (simplified) Krivine machine as primary, and proceeds via an extension of the calculus with sequential composition and identity on the machine. Our type system then gives a natural account of termination probability on the Krivine machine, reflected back onto head-normalization for the original calculus. In this way we are able to avoid the use of counting quantifiers, while improving on the termination bounds given by Antonelli, Dal Lago, and Pistone.

Cite as

Willem Heijltjes and Georgina Majury. Simple Types for Probabilistic Termination. In 33rd EACSL Annual Conference on Computer Science Logic (CSL 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 326, pp. 31:1-31:21, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


Copy BibTex To Clipboard

@InProceedings{heijltjes_et_al:LIPIcs.CSL.2025.31,
  author =	{Heijltjes, Willem and Majury, Georgina},
  title =	{{Simple Types for Probabilistic Termination}},
  booktitle =	{33rd EACSL Annual Conference on Computer Science Logic (CSL 2025)},
  pages =	{31:1--31:21},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-362-1},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{326},
  editor =	{Endrullis, J\"{o}rg and Schmitz, Sylvain},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CSL.2025.31},
  URN =		{urn:nbn:de:0030-drops-227885},
  doi =		{10.4230/LIPIcs.CSL.2025.31},
  annote =	{Keywords: lambda-calculus, probabilistic termination, simple types}
}
Document
The Complexity of Second-Order HyperLTL

Authors: Hadar Frenkel and Martin Zimmermann

Published in: LIPIcs, Volume 326, 33rd EACSL Annual Conference on Computer Science Logic (CSL 2025)


Abstract
We determine the complexity of second-order HyperLTL satisfiability, finite-state satisfiability, and model-checking: All three are equivalent to truth in third-order arithmetic. We also consider two fragments of second-order HyperLTL that have been introduced with the aim to facilitate effective model-checking by restricting the sets one can quantify over. The first one restricts second-order quantification to smallest/largest sets that satisfy a guard while the second one restricts second-order quantification further to least fixed points of (first-order) HyperLTL definable functions. All three problems for the first fragment are still equivalent to truth in third-order arithmetic while satisfiability for the second fragment is Σ₁¹-complete, i.e., only as hard as for (first-order) HyperLTL and therefore much less complex. Finally, finite-state satisfiability and model-checking are in Σ₂² and are Σ₁¹-hard, and thus also less complex than for full second-order HyperLTL.

Cite as

Hadar Frenkel and Martin Zimmermann. The Complexity of Second-Order HyperLTL. In 33rd EACSL Annual Conference on Computer Science Logic (CSL 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 326, pp. 10:1-10:23, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


Copy BibTex To Clipboard

@InProceedings{frenkel_et_al:LIPIcs.CSL.2025.10,
  author =	{Frenkel, Hadar and Zimmermann, Martin},
  title =	{{The Complexity of Second-Order HyperLTL}},
  booktitle =	{33rd EACSL Annual Conference on Computer Science Logic (CSL 2025)},
  pages =	{10:1--10:23},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-362-1},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{326},
  editor =	{Endrullis, J\"{o}rg and Schmitz, Sylvain},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CSL.2025.10},
  URN =		{urn:nbn:de:0030-drops-227679},
  doi =		{10.4230/LIPIcs.CSL.2025.10},
  annote =	{Keywords: HyperLTL, Satisfiability, Model-checking}
}
Document
A Temporal Logic for Strategic Hyperproperties

Authors: Raven Beutner and Bernd Finkbeiner

Published in: LIPIcs, Volume 203, 32nd International Conference on Concurrency Theory (CONCUR 2021)


Abstract
Hyperproperties are commonly used in computer security to define information-flow policies and other requirements that reason about the relationship between multiple computations. In this paper, we study a novel class of hyperproperties where the individual computation paths are chosen by the strategic choices of a coalition of agents in a multi-agent system. We introduce HyperATL^*, an extension of computation tree logic with path variables and strategy quantifiers. HyperATL^* can express strategic hyperproperties, such as that the scheduler in a concurrent system has a strategy to avoid information leakage. HyperATL^* is particularly useful to specify asynchronous hyperproperties, i.e., hyperproperties where the speed of the execution on the different computation paths depends on the choices of the scheduler. Unlike other recent logics for the specification of asynchronous hyperproperties, our logic is the first to admit decidable model checking for the full logic. We present a model checking algorithm for HyperATL^* based on alternating word automata, and show that our algorithm is asymptotically optimal by providing a matching lower bound. We have implemented a prototype model checker for a fragment of HyperATL^*, able to check various security properties on small programs.

Cite as

Raven Beutner and Bernd Finkbeiner. A Temporal Logic for Strategic Hyperproperties. In 32nd International Conference on Concurrency Theory (CONCUR 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 203, pp. 24:1-24:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


Copy BibTex To Clipboard

@InProceedings{beutner_et_al:LIPIcs.CONCUR.2021.24,
  author =	{Beutner, Raven and Finkbeiner, Bernd},
  title =	{{A Temporal Logic for Strategic Hyperproperties}},
  booktitle =	{32nd International Conference on Concurrency Theory (CONCUR 2021)},
  pages =	{24:1--24:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-203-7},
  ISSN =	{1868-8969},
  year =	{2021},
  volume =	{203},
  editor =	{Haddad, Serge and Varacca, Daniele},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2021.24},
  URN =		{urn:nbn:de:0030-drops-144019},
  doi =		{10.4230/LIPIcs.CONCUR.2021.24},
  annote =	{Keywords: hyperproperties, temporal logic, alternating-time temporal logic, model checking, multi-agent systems, information flow, asynchronous hyperproperties}
}
Document
Translating Asynchronous Games for Distributed Synthesis

Authors: Raven Beutner, Bernd Finkbeiner, and Jesko Hecking-Harbusch

Published in: LIPIcs, Volume 140, 30th International Conference on Concurrency Theory (CONCUR 2019)


Abstract
In distributed synthesis, a set of process implementations is generated, which together, accomplish an objective against all possible behaviors of the environment. A lot of recent work has focussed on systems with causal memory, i.e., sets of asynchronous processes that exchange their causal histories upon synchronization. Decidability results for this problem have been stated either in terms of control games, which extend Zielonka’s asynchronous automata by partitioning the actions into controllable and uncontrollable, or in terms of Petri games, which extend Petri nets by partitioning the tokens into system and environment players. The precise connection between these two models was so far, however, an open question. In this paper, we provide the first formal connection between control games and Petri games. We establish the equivalence of the two game types based on weak bisimulations between their strategies. For both directions, we show that a game of one type can be translated into an equivalent game of the other type. We provide exponential upper and lower bounds for the translations. Our translations allow to transfer and combine decidability results between the two types of games. Exemplarily, we translate decidability in acyclic communication architectures, originally obtained for control games, to Petri games, and decidability in single-process systems, originally obtained for Petri games, to control games.

Cite as

Raven Beutner, Bernd Finkbeiner, and Jesko Hecking-Harbusch. Translating Asynchronous Games for Distributed Synthesis. In 30th International Conference on Concurrency Theory (CONCUR 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 140, pp. 26:1-26:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019)


Copy BibTex To Clipboard

@InProceedings{beutner_et_al:LIPIcs.CONCUR.2019.26,
  author =	{Beutner, Raven and Finkbeiner, Bernd and Hecking-Harbusch, Jesko},
  title =	{{Translating Asynchronous Games for Distributed Synthesis}},
  booktitle =	{30th International Conference on Concurrency Theory (CONCUR 2019)},
  pages =	{26:1--26:16},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-121-4},
  ISSN =	{1868-8969},
  year =	{2019},
  volume =	{140},
  editor =	{Fokkink, Wan and van Glabbeek, Rob},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2019.26},
  URN =		{urn:nbn:de:0030-drops-109289},
  doi =		{10.4230/LIPIcs.CONCUR.2019.26},
  annote =	{Keywords: synthesis, distributed systems, causal memory, Petri games, control games}
}
  • Refine by Type
  • 5 Document/PDF
  • 3 Document/HTML

  • Refine by Publication Year
  • 3 2025
  • 1 2021
  • 1 2019

  • Refine by Author
  • 2 Beutner, Raven
  • 2 Finkbeiner, Bernd
  • 2 Zimmermann, Martin
  • 1 Frenkel, Hadar
  • 1 Hecking-Harbusch, Jesko
  • Show More...

  • Refine by Series/Journal
  • 5 LIPIcs

  • Refine by Classification
  • 3 Theory of computation → Verification by model checking
  • 2 Theory of computation → Logic and verification
  • 2 Theory of computation → Modal and temporal logics
  • 1 Theory of computation → Algorithmic game theory
  • 1 Theory of computation → Lambda calculus
  • Show More...

  • Refine by Keyword
  • 2 HyperLTL
  • 1 HyperQPTL
  • 1 Model-checking
  • 1 Petri games
  • 1 Satisfiability
  • Show More...

Any Issues?
X

Feedback on the Current Page

CAPTCHA

Thanks for your feedback!

Feedback submitted to Dagstuhl Publishing

Could not send message

Please try again later or send an E-mail