3 Search Results for "Mosaad, Hagar"


Document
Track A: Algorithms, Complexity and Games
ARRIVAL: Recursive Framework & 𝓁₁-Contraction

Authors: Sebastian Haslebacher

Published in: LIPIcs, Volume 334, 52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025)


Abstract
ARRIVAL is the problem of deciding which out of two possible destinations will be reached first by a token that moves deterministically along the edges of a directed graph, according to so-called switching rules. It is known to lie in NP ∩ CoNP, but not known to lie in 𝖯. The state-of-the-art algorithm due to Gärtner et al. (ICALP `21) runs in time 2^{𝒪(√n log n)} on an n-vertex graph. We prove that ARRIVAL can be solved in time 2^{𝒪(k log² n)} on n-vertex graphs of treewidth k. Our algorithm is derived by adapting a simple recursive algorithm for a generalization of ARRIVAL called G-ARRIVAL. This simple recursive algorithm acts as a framework from which we can also rederive the subexponential upper bound of Gärtner et al. Our second result is a reduction from G-ARRIVAL to the problem of finding an approximate fixed point of an 𝓁₁-contracting function f : [0, 1]ⁿ → [0, 1]ⁿ. Finding such fixed points is a well-studied problem in the case of the 𝓁₂-metric and the 𝓁_∞-metric, but little is known about the 𝓁₁-case. Both of our results highlight parallels between ARRIVAL and the Simple Stochastic Games (SSG) problem. Concretely, Chatterjee et al. (SODA `23) gave an algorithm for SSG parameterized by treewidth that achieves a similar bound as we do for ARRIVAL, and SSG is known to reduce to 𝓁_∞-contraction.

Cite as

Sebastian Haslebacher. ARRIVAL: Recursive Framework & 𝓁₁-Contraction. In 52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 334, pp. 95:1-95:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{haslebacher:LIPIcs.ICALP.2025.95,
  author =	{Haslebacher, Sebastian},
  title =	{{ARRIVAL: Recursive Framework \& 𝓁₁-Contraction}},
  booktitle =	{52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025)},
  pages =	{95:1--95:17},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-372-0},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{334},
  editor =	{Censor-Hillel, Keren and Grandoni, Fabrizio and Ouaknine, Jo\"{e}l and Puppis, Gabriele},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2025.95},
  URN =		{urn:nbn:de:0030-drops-234723},
  doi =		{10.4230/LIPIcs.ICALP.2025.95},
  annote =	{Keywords: ARRIVAL, G-ARRIVAL, Deterministic Random Walk, Rotor-Routing, 𝓁₁-Contraction, Banach Fixed Point}
}
Document
A Quasi-Polynomial Time Algorithm for Multi-Arrival on Tree-Like Multigraphs

Authors: Ebrahim Ghorbani, Jonah Leander Hoff, and Matthias Mnich

Published in: LIPIcs, Volume 327, 42nd International Symposium on Theoretical Aspects of Computer Science (STACS 2025)


Abstract
Propp machines, or rotor-router models, are a classic tool to simulate random systems in forms of Markov chains by deterministic systems. To this end, the nodes of the Markov chain are replaced by switching nodes, which maintain a queue over their outgoing arcs, and a particle sent through the system traverses the top arc of the queue which is then moved to the end of the queue and the particle arrives at the next node. A key question to answer about such systems is whether a single particle can reach a particular target node, given as input an initial configuration of the queues at all switching nodes. This question was introduced by Dohrau et al. (2017) under the name of Arrival. A major open question is whether Arrival can be solved in polynomial time, as it is known to lie in NP ∩ co-NP; yet the fastest known algorithm for general instances takes subexponential time (Gärtner et al., ICALP 2021). We consider a generalized version of Arrival introduced by Auger et al. (RP 2023), which requires routing multiple (potentially exponentially many) particles through a rotor graph. The Multi-Arrival problem is to determine the particle configuration that results from moving all particles from a given initial configuration to sinks. Auger et al. showed that for path-like rotor graphs with a certain uniform rotor order, the problem can be solved in polynomial time. Our main result is a quasi-polynomial-time algorithm for Multi-Arrival on tree-like rotor graphs for arbitrary rotor orders. Tree-like rotor graphs are directed multigraphs which can be obtained from undirected trees by replacing each edge by an arbitrary number of arcs in either or both directions. For trees of bounded contracted height, such as paths, the algorithm runs in polynomial time and thereby generalizes the result by Auger et al.. Moreover, we give a polynomial-time algorithm for Multi-Arrival on tree-like rotor graphs without parallel arcs.

Cite as

Ebrahim Ghorbani, Jonah Leander Hoff, and Matthias Mnich. A Quasi-Polynomial Time Algorithm for Multi-Arrival on Tree-Like Multigraphs. In 42nd International Symposium on Theoretical Aspects of Computer Science (STACS 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 327, pp. 39:1-39:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{ghorbani_et_al:LIPIcs.STACS.2025.39,
  author =	{Ghorbani, Ebrahim and Leander Hoff, Jonah and Mnich, Matthias},
  title =	{{A Quasi-Polynomial Time Algorithm for Multi-Arrival on Tree-Like Multigraphs}},
  booktitle =	{42nd International Symposium on Theoretical Aspects of Computer Science (STACS 2025)},
  pages =	{39:1--39:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-365-2},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{327},
  editor =	{Beyersdorff, Olaf and Pilipczuk, Micha{\l} and Pimentel, Elaine and Thắng, Nguy\~{ê}n Kim},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.STACS.2025.39},
  URN =		{urn:nbn:de:0030-drops-228658},
  doi =		{10.4230/LIPIcs.STACS.2025.39},
  annote =	{Keywords: Arrival, Rotor-routing, Tree-like Multigraph, Path-Like Multigraph, Fixed-Parameter Tractability}
}
Document
ARRIVAL: Next Stop in CLS

Authors: Bernd Gärtner, Thomas Dueholm Hansen, Pavel Hubácek, Karel Král, Hagar Mosaad, and Veronika Slívová

Published in: LIPIcs, Volume 107, 45th International Colloquium on Automata, Languages, and Programming (ICALP 2018)


Abstract
We study the computational complexity of Arrival, a zero-player game on n-vertex switch graphs introduced by Dohrau, Gärtner, Kohler, Matousek, and Welzl. They showed that the problem of deciding termination of this game is contained in NP n coNP. Karthik C. S. recently introduced a search variant of Arrival and showed that it is in the complexity class PLS. In this work, we significantly improve the known upper bounds for both the decision and the search variants of Arrival. First, we resolve a question suggested by Dohrau et al. and show that the decision variant of Arrival is in UP n coUP. Second, we prove that the search variant of Arrival is contained in CLS. Third, we give a randomized O(1.4143^n)-time algorithm to solve both variants. Our main technical contributions are (a) an efficiently verifiable characterization of the unique witness for termination of the Arrival game, and (b) an efficient way of sampling from the state space of the game. We show that the problem of finding the unique witness is contained in CLS, whereas it was previously conjectured to be FPSPACE-complete. The efficient sampling procedure yields the first algorithm for the problem that has expected runtime O(c^n) with c<2.

Cite as

Bernd Gärtner, Thomas Dueholm Hansen, Pavel Hubácek, Karel Král, Hagar Mosaad, and Veronika Slívová. ARRIVAL: Next Stop in CLS. In 45th International Colloquium on Automata, Languages, and Programming (ICALP 2018). Leibniz International Proceedings in Informatics (LIPIcs), Volume 107, pp. 60:1-60:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2018)


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@InProceedings{gartner_et_al:LIPIcs.ICALP.2018.60,
  author =	{G\"{a}rtner, Bernd and Hansen, Thomas Dueholm and Hub\'{a}cek, Pavel and Kr\'{a}l, Karel and Mosaad, Hagar and Sl{\'\i}vov\'{a}, Veronika},
  title =	{{ARRIVAL: Next Stop in CLS}},
  booktitle =	{45th International Colloquium on Automata, Languages, and Programming (ICALP 2018)},
  pages =	{60:1--60:13},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-076-7},
  ISSN =	{1868-8969},
  year =	{2018},
  volume =	{107},
  editor =	{Chatzigiannakis, Ioannis and Kaklamanis, Christos and Marx, D\'{a}niel and Sannella, Donald},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2018.60},
  URN =		{urn:nbn:de:0030-drops-90641},
  doi =		{10.4230/LIPIcs.ICALP.2018.60},
  annote =	{Keywords: CLS, switch graphs, zero-player game, UP n coUP}
}
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