2 Search Results for "Sølvsten, Steffan Christ"


Document
ε-Stationary Nash Equilibria in Multi-Player Stochastic Graph Games

Authors: Ali Asadi, Léonard Brice, Krishnendu Chatterjee, and K. S. Thejaswini

Published in: LIPIcs, Volume 360, 45th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2025)


Abstract
A strategy profile in a multi-player game is a Nash equilibrium if no player can unilaterally deviate to achieve a strictly better payoff. A profile is an ε-Nash equilibrium if no player can gain more than ε by unilaterally deviating from their strategy. In this work, we use ε-Nash equilibria to approximate the computation of Nash equilibria. Specifically, we focus on turn-based, multiplayer stochastic games played on graphs, where players are restricted to stationary strategies - strategies that use randomness but not memory. The problem of deciding the constrained existence of stationary Nash equilibria - where each player’s payoff must lie within a given interval - is known to be ∃ℝ-complete in such a setting (Hansen and Sølvsten, 2020). We extend this line of work to stationary ε-Nash equilibria and present an algorithm that solves the following promise problem: given a game with a Nash equilibrium satisfying the constraints, compute an ε-Nash equilibrium that ε-satisfies those same constraints - satisfies the constraints up to an ε additive error. Our algorithm runs in FNP^NP time. To achieve this, we first show that if a constrained Nash equilibrium exists, then one exists where the non-zero probabilities are at least an inverse of a double-exponential in the input. We further prove that such a strategy can be encoded using floating-point representations, as in the work of Frederiksen and Miltersen (2013), which finally gives us our FNP^NP algorithm. We further show that the decision version of the promise problem is NP-hard. Finally, we show a partial tightness result by proving a lower bound for such techniques: if a constrained Nash equilibrium exists, then there must be one where the probabilities in the strategies are double-exponentially small.

Cite as

Ali Asadi, Léonard Brice, Krishnendu Chatterjee, and K. S. Thejaswini. ε-Stationary Nash Equilibria in Multi-Player Stochastic Graph Games. In 45th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 360, pp. 9:1-9:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{asadi_et_al:LIPIcs.FSTTCS.2025.9,
  author =	{Asadi, Ali and Brice, L\'{e}onard and Chatterjee, Krishnendu and Thejaswini, K. S.},
  title =	{{\epsilon-Stationary Nash Equilibria in Multi-Player Stochastic Graph Games}},
  booktitle =	{45th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2025)},
  pages =	{9:1--9:17},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-406-2},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{360},
  editor =	{Aiswarya, C. and Mehta, Ruta and Roy, Subhajit},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FSTTCS.2025.9},
  URN =		{urn:nbn:de:0030-drops-250897},
  doi =		{10.4230/LIPIcs.FSTTCS.2025.9},
  annote =	{Keywords: Nash Equilibria, \epsilon-Nash equilibria, Approximation, Existential Theory of Reals}
}
Document
∃ℝ-Completeness of Stationary Nash Equilibria in Perfect Information Stochastic Games

Authors: Kristoffer Arnsfelt Hansen and Steffan Christ Sølvsten

Published in: LIPIcs, Volume 170, 45th International Symposium on Mathematical Foundations of Computer Science (MFCS 2020)


Abstract
We show that the problem of deciding whether in a multi-player perfect information recursive game (i.e. a stochastic game with terminal rewards) there exists a stationary Nash equilibrium ensuring each player a certain payoff is ∃ℝ-complete. Our result holds for acyclic games, where a Nash equilibrium may be computed efficiently by backward induction, and even for deterministic acyclic games with non-negative terminal rewards. We further extend our results to the existence of Nash equilibria where a single player is surely winning. Combining our result with known gadget games without any stationary Nash equilibrium, we obtain that for cyclic games, just deciding existence of any stationary Nash equilibrium is ∃ℝ-complete. This holds for reach-a-set games, stay-in-a-set games, and for deterministic recursive games.

Cite as

Kristoffer Arnsfelt Hansen and Steffan Christ Sølvsten. ∃ℝ-Completeness of Stationary Nash Equilibria in Perfect Information Stochastic Games. In 45th International Symposium on Mathematical Foundations of Computer Science (MFCS 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 170, pp. 45:1-45:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


Copy BibTex To Clipboard

@InProceedings{hansen_et_al:LIPIcs.MFCS.2020.45,
  author =	{Hansen, Kristoffer Arnsfelt and S{\o}lvsten, Steffan Christ},
  title =	{{\exists\mathbb{R}-Completeness of Stationary Nash Equilibria in Perfect Information Stochastic Games}},
  booktitle =	{45th International Symposium on Mathematical Foundations of Computer Science (MFCS 2020)},
  pages =	{45:1--45:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-159-7},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{170},
  editor =	{Esparza, Javier and Kr\'{a}l', Daniel},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2020.45},
  URN =		{urn:nbn:de:0030-drops-127113},
  doi =		{10.4230/LIPIcs.MFCS.2020.45},
  annote =	{Keywords: Existential Theory of the Reals, Stationary Nash Equilibrium, Perfect Information Stochastic Games}
}
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