Published in: LIPIcs, Volume 357, 33rd International Symposium on Graph Drawing and Network Visualization (GD 2025)
Eleni Katsanou, Tamara Mchedlidze, Antonios Symvonis, and Thanos Tolias. An Algorithm for Accurate and Simple-Looking Metaphorical Maps. In 33rd International Symposium on Graph Drawing and Network Visualization (GD 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 357, pp. 40:1-40:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)
@InProceedings{katsanou_et_al:LIPIcs.GD.2025.40,
author = {Katsanou, Eleni and Mchedlidze, Tamara and Symvonis, Antonios and Tolias, Thanos},
title = {{An Algorithm for Accurate and Simple-Looking Metaphorical Maps}},
booktitle = {33rd International Symposium on Graph Drawing and Network Visualization (GD 2025)},
pages = {40:1--40:17},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-403-1},
ISSN = {1868-8969},
year = {2025},
volume = {357},
editor = {Dujmovi\'{c}, Vida and Montecchiani, Fabrizio},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.GD.2025.40},
URN = {urn:nbn:de:0030-drops-250268},
doi = {10.4230/LIPIcs.GD.2025.40},
annote = {Keywords: Metaphorical maps, contact representation, accuracy (cartographic error), simplicity (polygon complexity), force directed algorithm}
}
Published in: LIPIcs, Volume 123, 29th International Symposium on Algorithms and Computation (ISAAC 2018)
Quirijn Bouts, Thom Castermans, Arthur van Goethem, Marc van Kreveld, and Wouter Meulemans. Competitive Searching for a Line on a Line Arrangement. In 29th International Symposium on Algorithms and Computation (ISAAC 2018). Leibniz International Proceedings in Informatics (LIPIcs), Volume 123, pp. 49:1-49:12, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2018)
@InProceedings{bouts_et_al:LIPIcs.ISAAC.2018.49,
author = {Bouts, Quirijn and Castermans, Thom and van Goethem, Arthur and van Kreveld, Marc and Meulemans, Wouter},
title = {{Competitive Searching for a Line on a Line Arrangement}},
booktitle = {29th International Symposium on Algorithms and Computation (ISAAC 2018)},
pages = {49:1--49:12},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-094-1},
ISSN = {1868-8969},
year = {2018},
volume = {123},
editor = {Hsu, Wen-Lian and Lee, Der-Tsai and Liao, Chung-Shou},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ISAAC.2018.49},
URN = {urn:nbn:de:0030-drops-99970},
doi = {10.4230/LIPIcs.ISAAC.2018.49},
annote = {Keywords: Competitive searching, line arrangement, detour factor, search strategy}
}
Published in: LIPIcs, Volume 77, 33rd International Symposium on Computational Geometry (SoCG 2017)
Sander Beekhuis, Kevin Buchin, Thom Castermans, Thom Hurks, and Willem Sonke. Ruler of the Plane - Games of Geometry (Multimedia Contribution). In 33rd International Symposium on Computational Geometry (SoCG 2017). Leibniz International Proceedings in Informatics (LIPIcs), Volume 77, pp. 63:1-63:5, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2017)
@InProceedings{beekhuis_et_al:LIPIcs.SoCG.2017.63,
author = {Beekhuis, Sander and Buchin, Kevin and Castermans, Thom and Hurks, Thom and Sonke, Willem},
title = {{Ruler of the Plane - Games of Geometry}},
booktitle = {33rd International Symposium on Computational Geometry (SoCG 2017)},
pages = {63:1--63:5},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-038-5},
ISSN = {1868-8969},
year = {2017},
volume = {77},
editor = {Aronov, Boris and Katz, Matthew J.},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.SoCG.2017.63},
URN = {urn:nbn:de:0030-drops-72400},
doi = {10.4230/LIPIcs.SoCG.2017.63},
annote = {Keywords: art gallery problem, ham-sandwich cuts, Voronoi game, traveling sales-person problem}
}