5 Search Results for "Dixon, Martin"


Document
Virtual Reality Prototyping Environment for Concurrent Design, Training and Rover Operations

Authors: Pinar Dogru, Hanjo Schnellbächer, Tarek Can Battikh, and Kristina Remić

Published in: OASIcs, Volume 130, Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)


Abstract
As part of the CASIMAR (Collaborative Astronaut Supporting Interregional Moon Analog Rover) project, initiated by the BVSR e.V. (Bundesverband Studentischer Raumfahrt), the TUDSaT (TU Darmstadt Space Technology e.V.) team is developing a Virtual Reality (VR) prototype environment to support the interdisciplinary design process of lunar exploration technologies. Given the complexity of collaboration among eight organizations, this tool aims to streamline design integration and enhance mission planning. The primary objective is to create a comprehensive 3D model of the rover, complete with predefined procedures and activities, to simulate astronaut-robot interaction. By leveraging VR technology, astronauts can familiarize themselves with the rover and its EVA (Extravehicular Activity) tools before actual deployment, improving operational safety and efficiency. Beyond training applications, this virtual environment serves as a critical platform for designing, testing, and benchmarking rover functionalities and EVA procedures. Ultimately, our work contributes to optimizing human-robotic interaction, ensuring that lunar exploration missions are both effective and well-prepared before reaching the Moon.

Cite as

Pinar Dogru, Hanjo Schnellbächer, Tarek Can Battikh, and Kristina Remić. Virtual Reality Prototyping Environment for Concurrent Design, Training and Rover Operations. In Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025). Open Access Series in Informatics (OASIcs), Volume 130, pp. 32:1-32:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{dogru_et_al:OASIcs.SpaceCHI.2025.32,
  author =	{Dogru, Pinar and Schnellb\"{a}cher, Hanjo and Battikh, Tarek Can and Remi\'{c}, Kristina},
  title =	{{Virtual Reality Prototyping Environment for Concurrent Design, Training and Rover Operations}},
  booktitle =	{Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)},
  pages =	{32:1--32:13},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-384-3},
  ISSN =	{2190-6807},
  year =	{2025},
  volume =	{130},
  editor =	{Bensch, Leonie and Nilsson, Tommy and Nisser, Martin and Pataranutaporn, Pat and Schmidt, Albrecht and Sumini, Valentina},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.SpaceCHI.2025.32},
  URN =		{urn:nbn:de:0030-drops-240226},
  doi =		{10.4230/OASIcs.SpaceCHI.2025.32},
  annote =	{Keywords: virtual reality (VR), digital twin, human-robot-interaction (HRI), LUNA analog facility, rover, extravehicular activities (EVA), gamification, simulation, user-centered design (UCD), concurrent engineering (CE), space system engineering}
}
Document
Integrating Human-In-The-Loop AI to Tackle Space Communication Delay Challenges

Authors: Nikos Mavrakis, Effie Lai-Chong Law, and Hubert P. H. Shum

Published in: OASIcs, Volume 130, Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)


Abstract
Deep space missions face significant communication delays that disrupt both operational workflows and psychological support for crew members. Unlike low Earth orbit operations, delays ranging from several minutes to nearly an hour make real-time communication with mission control infeasible, forcing crews to act with greater independence under uncertain conditions. This position paper examines how human-in-the-loop AI, digital twins, and edge AI can be integrated to mitigate these delays while maintaining astronaut autonomy and engagement. We argue that human-in-the-loop AI enables decision-making processes that are responsive to local context while remaining adaptable to changing mission demands. Digital twins offer real-time simulation and predictive modelling capabilities, allowing astronauts to explore options and troubleshoot without waiting for ground input. Edge AI brings computation closer to data sources, enabling low-latency inference onboard spacecraft for time-critical decisions. These ideas are explored through two use cases: using deepfakes to support emotionally resonant communication with loved ones, and applying visual-language models for onboard fault diagnosis and adaptive task replanning. We conclude with reflections on system design challenges under constrained and high-stakes conditions.

Cite as

Nikos Mavrakis, Effie Lai-Chong Law, and Hubert P. H. Shum. Integrating Human-In-The-Loop AI to Tackle Space Communication Delay Challenges. In Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025). Open Access Series in Informatics (OASIcs), Volume 130, pp. 15:1-15:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{mavrakis_et_al:OASIcs.SpaceCHI.2025.15,
  author =	{Mavrakis, Nikos and Law, Effie Lai-Chong and Shum, Hubert P. H.},
  title =	{{Integrating Human-In-The-Loop AI to Tackle Space Communication Delay Challenges}},
  booktitle =	{Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)},
  pages =	{15:1--15:16},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-384-3},
  ISSN =	{2190-6807},
  year =	{2025},
  volume =	{130},
  editor =	{Bensch, Leonie and Nilsson, Tommy and Nisser, Martin and Pataranutaporn, Pat and Schmidt, Albrecht and Sumini, Valentina},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.SpaceCHI.2025.15},
  URN =		{urn:nbn:de:0030-drops-240051},
  doi =		{10.4230/OASIcs.SpaceCHI.2025.15},
  annote =	{Keywords: Human-in-the-loop AI, communication delays, human spaceflight}
}
Document
Enhancing Creative Thinking Through Gamification in LMS Environments

Authors: Maria João Varanda Pereira, Luís M. Alves, Adina Cocu, Sandra M. Dingli, Montse Meneses, and Ramon Vilanova

Published in: OASIcs, Volume 133, 6th International Computer Programming Education Conference (ICPEC 2025)


Abstract
Gamification in educational context involves applying game design elements and principles to enhance the learning experience. By incorporating the motivational features of games, it aims to engage students and support educational goals. The work presented in this article is part of ThinkGame Erasmus+ project. The project’s goal is to encourage the use of Learning Management System (LMS) tools, such as lessons, wikis, and online tests to create gamified experiences in programming classes. These innovative strategies are intended to boost student motivation and creativity by incorporating compelling narratives, adaptable challenges, collaborative tasks, and continuous feedback. Another important challenge addressed in the project was fostering creativity among teachers, encouraging them to transform conventional, non-gamified resources into engaging and thought-provoking activities for students. A case study composed of ten gamified experiences was developed at Polytechnic Institute of Bragança, one of the project partners, during one semester in Imperative Programming subject.

Cite as

Maria João Varanda Pereira, Luís M. Alves, Adina Cocu, Sandra M. Dingli, Montse Meneses, and Ramon Vilanova. Enhancing Creative Thinking Through Gamification in LMS Environments. In 6th International Computer Programming Education Conference (ICPEC 2025). Open Access Series in Informatics (OASIcs), Volume 133, pp. 6:1-6:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{pereira_et_al:OASIcs.ICPEC.2025.6,
  author =	{Pereira, Maria Jo\~{a}o Varanda and Alves, Lu{\'\i}s M. and Cocu, Adina and Dingli, Sandra M. and Meneses, Montse and Vilanova, Ramon},
  title =	{{Enhancing Creative Thinking Through Gamification in LMS Environments}},
  booktitle =	{6th International Computer Programming Education Conference (ICPEC 2025)},
  pages =	{6:1--6:17},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-393-5},
  ISSN =	{2190-6807},
  year =	{2025},
  volume =	{133},
  editor =	{Queir\'{o}s, Ricardo and Pinto, M\'{a}rio and Portela, Filipe and Sim\~{o}es, Alberto},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.ICPEC.2025.6},
  URN =		{urn:nbn:de:0030-drops-240369},
  doi =		{10.4230/OASIcs.ICPEC.2025.6},
  annote =	{Keywords: Creative Thinking, Gamification, LMS, Teaching Programming}
}
Document
Invited Talk
Verifying Autonomous Robots: Challenges and Reflections (Invited Talk)

Authors: Clare Dixon

Published in: LIPIcs, Volume 178, 27th International Symposium on Temporal Representation and Reasoning (TIME 2020)


Abstract
Autonomous robots such as robot assistants, healthcare robots, industrial robots, autonomous vehicles etc. are being developed to carry out a range of tasks in different environments. The robots need to be able to act autonomously, choosing between a range of activities. They may be operating close to or in collaboration with humans, or in environments hazardous to humans where the robot is hard to reach if it malfunctions. We need to ensure that such robots are reliable, safe and trustworthy. In this talk I will discuss experiences from several projects in developing and applying verification techniques to autonomous robotic systems. In particular we consider: a robot assistant in a domestic house, a robot co-worker for a cooperative manufacturing task, multiple robot systems and robots operating in hazardous environments.

Cite as

Clare Dixon. Verifying Autonomous Robots: Challenges and Reflections (Invited Talk). In 27th International Symposium on Temporal Representation and Reasoning (TIME 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 178, pp. 1:1-1:4, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@InProceedings{dixon:LIPIcs.TIME.2020.1,
  author =	{Dixon, Clare},
  title =	{{Verifying Autonomous Robots: Challenges and Reflections}},
  booktitle =	{27th International Symposium on Temporal Representation and Reasoning (TIME 2020)},
  pages =	{1:1--1:4},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-167-2},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{178},
  editor =	{Mu\~{n}oz-Velasco, Emilio and Ozaki, Ana and Theobald, Martin},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.TIME.2020.1},
  URN =		{urn:nbn:de:0030-drops-129697},
  doi =		{10.4230/LIPIcs.TIME.2020.1},
  annote =	{Keywords: Verification, Autonomous Robots}
}
Document
Invited Talk
An Increasing Need for Formality (Invited Talk)

Authors: Martin Dixon

Published in: LIPIcs, Volume 141, 10th International Conference on Interactive Theorem Proving (ITP 2019)


Abstract
The talk will touch on a number of practical opportunities for formal modeling and methods that Intel sees in HW security research including: instruction sets; the proliferation of programmable agents within SoC’s; and negative space testing.

Cite as

Martin Dixon. An Increasing Need for Formality (Invited Talk). In 10th International Conference on Interactive Theorem Proving (ITP 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 141, p. 3:1, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019)


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@InProceedings{dixon:LIPIcs.ITP.2019.3,
  author =	{Dixon, Martin},
  title =	{{An Increasing Need for Formality}},
  booktitle =	{10th International Conference on Interactive Theorem Proving (ITP 2019)},
  pages =	{3:1--3:1},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-122-1},
  ISSN =	{1868-8969},
  year =	{2019},
  volume =	{141},
  editor =	{Harrison, John and O'Leary, John and Tolmach, Andrew},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITP.2019.3},
  URN =		{urn:nbn:de:0030-drops-110588},
  doi =		{10.4230/LIPIcs.ITP.2019.3},
  annote =	{Keywords: Hardware security, formal modeling, instruction sets, SoC’s, negative space testing}
}
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