10 Search Results for "Mittal, Kunal"


Document
Improved Parallel Repetition for GHZ-Supported Games via Spreadness

Authors: Yang P. Liu, Shachar Lovett, and Kunal Mittal

Published in: LIPIcs, Volume 383, 41st Computational Complexity Conference (CCC 2026)


Abstract
We prove that for any 3-player game G, whose query distribution has the same support as the GHZ game (i.e., all x,y,z ∈ {0,1} satisfying x+y+z = 0 (mod 2)), the value of the n-fold parallel repetition of G decays exponentially fast: val(G^{⊗ n}) ≤ exp(-n^c) for all sufficiently large n, where c > 0 is an absolute constant. We also prove a concentration bound for the parallel repetition of the GHZ game: For any constant ε > 0, the probability that the players win at least a (3/4+ε) fraction of the n coordinates is at most exp(-n^c), where c = c(ε) > 0 is a constant. In both settings, our work exponentially improves upon the previous best known bounds which were only polynomially small, i.e., of the order n^{-Ω(1)}. Our key technical tool is the notion of algebraic spreadness adapted from the breakthrough work of Kelley and Meka (FOCS '23) on sets free of 3-term progressions.

Cite as

Yang P. Liu, Shachar Lovett, and Kunal Mittal. Improved Parallel Repetition for GHZ-Supported Games via Spreadness. In 41st Computational Complexity Conference (CCC 2026). Leibniz International Proceedings in Informatics (LIPIcs), Volume 383, pp. 6:1-6:21, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2026)


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@InProceedings{liu_et_al:LIPIcs.CCC.2026.6,
  author =	{Liu, Yang P. and Lovett, Shachar and Mittal, Kunal},
  title =	{{Improved Parallel Repetition for GHZ-Supported Games via Spreadness}},
  booktitle =	{41st Computational Complexity Conference (CCC 2026)},
  pages =	{6:1--6:21},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-437-6},
  ISSN =	{1868-8969},
  year =	{2026},
  volume =	{383},
  editor =	{Moshkovitz, Dana},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CCC.2026.6},
  URN =		{urn:nbn:de:0030-drops-270486},
  doi =		{10.4230/LIPIcs.CCC.2026.6},
  annote =	{Keywords: Parallel Repetition, GHZ Game, Algebraic Spreadness}
}
Document
Beating Competitive Ratio 4 for Graphic Matroid Secretary

Authors: Kiarash Banihashem, MohammadTaghi Hajiaghayi, Dariusz R. Kowalski, Piotr Krysta, Danny Mittal, and Jan Olkowski

Published in: LIPIcs, Volume 351, 33rd Annual European Symposium on Algorithms (ESA 2025)


Abstract
One of the classic problems in online decision-making is the secretary problem, where the goal is to hire the best secretary out of n rankable applicants or, in a natural extension, to maximize the probability of selecting the largest number from a sequence arriving in random order. Many works have considered generalizations of this problem where one can accept multiple values subject to a combinatorial constraint. The seminal work of Babaioff, Immorlica, Kempe, and Kleinberg (SODA'07, JACM'18) proposed the matroid secretary conjecture, suggesting that there exists an O(1)-competitive algorithm for the matroid constraint, and many works since have attempted to obtain algorithms for both general matroids and specific classes of matroids. The ultimate goal of these results is to obtain an e-competitive algorithm, and the strong matroid secretary conjecture states that this is possible for general matroids. One of the most important classes of matroids is the graphic matroid, where a set of edges in a graph is deemed independent if it contains no cycle. Given the rich combinatorial structure of graphs, obtaining algorithms for these matroids is often seen as a good first step towards solving the problem for general matroids. For matroid secretary, Babaioff et al. (SODA'07, JACM'18) first studied graphic matroid case and obtained a 16-competitive algorithm. Subsequent works have improved the competitive ratio, most recently to 4 by Soto, Turkieltaub, and Verdugo (SODA'18). In this paper, we break the 4-competitive barrier for the problem, obtaining a new algorithm with a competitive ratio of 3.95. For the special case of simple graphs (i.e., graphs that do not contain parallel edges) we further improve this to 3.77. Intuitively, solving the problem for simple graphs is easier as they do not contain cycles of length two. A natural question that arises is whether we can obtain a ratio arbitrarily close to e by assuming the graph has a large enough girth. We answer this question affirmatively, proving that one can obtain a competitive ratio arbitrarily close to e even for constant values of girth, providing further evidence for the strong matroid secretary conjecture. We further show that this bound is tight: for any constant g, one cannot obtain a competitive ratio better than e even if we assume that the input graph has girth at least g. To our knowledge, such a bound was not previously known even for simple graphs.

Cite as

Kiarash Banihashem, MohammadTaghi Hajiaghayi, Dariusz R. Kowalski, Piotr Krysta, Danny Mittal, and Jan Olkowski. Beating Competitive Ratio 4 for Graphic Matroid Secretary. In 33rd Annual European Symposium on Algorithms (ESA 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 351, pp. 52:1-52:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{banihashem_et_al:LIPIcs.ESA.2025.52,
  author =	{Banihashem, Kiarash and Hajiaghayi, MohammadTaghi and Kowalski, Dariusz R. and Krysta, Piotr and Mittal, Danny and Olkowski, Jan},
  title =	{{Beating Competitive Ratio 4 for Graphic Matroid Secretary}},
  booktitle =	{33rd Annual European Symposium on Algorithms (ESA 2025)},
  pages =	{52:1--52:16},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-395-9},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{351},
  editor =	{Benoit, Anne and Kaplan, Haim and Wild, Sebastian and Herman, Grzegorz},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ESA.2025.52},
  URN =		{urn:nbn:de:0030-drops-245205},
  doi =		{10.4230/LIPIcs.ESA.2025.52},
  annote =	{Keywords: online algorithms, graphic matroids, secretary problem}
}
Document
Biased Linearity Testing in the 1% Regime

Authors: Subhash Khot and Kunal Mittal

Published in: LIPIcs, Volume 339, 40th Computational Complexity Conference (CCC 2025)


Abstract
We study linearity testing over the p-biased hypercube ({0,1}ⁿ, μ_p^{⊗n}) in the 1% regime. For a distribution ν supported over {x ∈ {0,1}^k:∑_{i=1}^k x_i = 0 (mod 2)}, with marginal distribution μ_p in each coordinate, the corresponding k-query linearity test Lin(ν) proceeds as follows: Given query access to a function f:{0,1}ⁿ → {-1,1}, sample (x_1,… ,x_k)∼ ν^{⊗n}, query f on x_1,… ,x_k, and accept if and only if ∏_{i ∈ [k]} f(x_i) = 1. Building on the work of Bhangale, Khot, and Minzer (STOC '23), we show, for 0 < p ≤ 1/2, that if k ≥ 1+1/p, then there exists a distribution ν such that the test Lin(ν) works in the 1% regime; that is, any function f:{0,1}ⁿ → {-1,1} passing the test Lin(ν) with probability ≥ 1/2+ε, for some constant ε > 0, satisfies Pr_{x∼μ_p^{⊗n}}[f(x) = g(x)] ≥ 1/2+δ, for some linear function g, and a constant δ = δ(ε) > 0. Conversely, we show that if k < 1+1/p, then no such test Lin(ν) works in the 1% regime. Our key observation is that the linearity test Lin(ν) works if and only if the distribution ν satisfies a certain pairwise independence property.

Cite as

Subhash Khot and Kunal Mittal. Biased Linearity Testing in the 1% Regime. In 40th Computational Complexity Conference (CCC 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 339, pp. 10:1-10:23, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{khot_et_al:LIPIcs.CCC.2025.10,
  author =	{Khot, Subhash and Mittal, Kunal},
  title =	{{Biased Linearity Testing in the 1\% Regime}},
  booktitle =	{40th Computational Complexity Conference (CCC 2025)},
  pages =	{10:1--10:23},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-379-9},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{339},
  editor =	{Srinivasan, Srikanth},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CCC.2025.10},
  URN =		{urn:nbn:de:0030-drops-237046},
  doi =		{10.4230/LIPIcs.CCC.2025.10},
  annote =	{Keywords: Linearity test, 1\% regime, p-biased}
}
Document
Track A: Algorithms, Complexity and Games
Faster & Deterministic FPT Algorithm for Worst-Case Tensor Decomposition

Authors: Vishwas Bhargava and Devansh Shringi

Published in: LIPIcs, Volume 334, 52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025)


Abstract
We present a deterministic 2^{k^{𝒪(1)}} poly(n,d) time algorithm for decomposing d-dimensional, width-n tensors of rank at most k over ℝ and ℂ. This improves upon the previous randomized algorithm of Peleg, Shpilka, and Volk (ITCS '24) that takes 2^{k^{k^{𝒪(k)}}} poly(n,d) time and the deterministic n^k^k time algorithms of Bhargava, Saraf, and Volkovich (STOC '21). Our work resolves an open question asked by Peleg, Shpilka, and Volk (ITCS '24) on whether a deterministic Fixed Parameter Tractable (FPT) algorithm exists for worst-case tensor decomposition. We also make substantial progress on the fundamental problem of how the tractability of tensor decomposition varies as the tensor rank increases. Our result implies that we can achieve deterministic polynomial-time decomposition as long as the rank of the tensor is at most (log n)^{1/C}, where C is some fixed constant independent of n and d. Further, we note that there cannot exist a polynomial-time algorithm for k = ω(log n) unless ETH fails. Our algorithm works for all fields; however, the time complexity worsens to 2^{k^{k^{𝒪(1)}}} and requires randomization for finite fields of large characteristics. Both conditions are provably necessary unless there are improvements in the state of the art for system solving over the corresponding fields. Our approach achieves this by designing a proper learning (reconstruction) algorithm for set-multilinear depth-3 arithmetic circuits. On a technical note, we design a "partial" clustering algorithm for set-multilinear depth-3 arithmetic circuits that lets us isolate a cluster from any set-multilinear depth-3 circuit while preserving the structure of the circuit.

Cite as

Vishwas Bhargava and Devansh Shringi. Faster & Deterministic FPT Algorithm for Worst-Case Tensor Decomposition. In 52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 334, pp. 28:1-28:20, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{bhargava_et_al:LIPIcs.ICALP.2025.28,
  author =	{Bhargava, Vishwas and Shringi, Devansh},
  title =	{{Faster \& Deterministic FPT Algorithm for Worst-Case Tensor Decomposition}},
  booktitle =	{52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025)},
  pages =	{28:1--28:20},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-372-0},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{334},
  editor =	{Censor-Hillel, Keren and Grandoni, Fabrizio and Ouaknine, Jo\"{e}l and Puppis, Gabriele},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2025.28},
  URN =		{urn:nbn:de:0030-drops-234052},
  doi =		{10.4230/LIPIcs.ICALP.2025.28},
  annote =	{Keywords: Algebraic circuits, Deterministic algorithms, FPT algorithm, Learning circuits, Reconstruction, Tensor Decomposition, Tensor Rank}
}
Document
RANDOM
Parallel Repetition of k-Player Projection Games

Authors: Amey Bhangale, Mark Braverman, Subhash Khot, Yang P. Liu, and Dor Minzer

Published in: LIPIcs, Volume 317, Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2024)


Abstract
We study parallel repetition of k-player games where the constraints satisfy the projection property. We prove exponential decay in the value of a parallel repetition of projection games with a value less than 1.

Cite as

Amey Bhangale, Mark Braverman, Subhash Khot, Yang P. Liu, and Dor Minzer. Parallel Repetition of k-Player Projection Games. In Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2024). Leibniz International Proceedings in Informatics (LIPIcs), Volume 317, pp. 54:1-54:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)


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@InProceedings{bhangale_et_al:LIPIcs.APPROX/RANDOM.2024.54,
  author =	{Bhangale, Amey and Braverman, Mark and Khot, Subhash and Liu, Yang P. and Minzer, Dor},
  title =	{{Parallel Repetition of k-Player Projection Games}},
  booktitle =	{Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2024)},
  pages =	{54:1--54:16},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-348-5},
  ISSN =	{1868-8969},
  year =	{2024},
  volume =	{317},
  editor =	{Kumar, Amit and Ron-Zewi, Noga},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.APPROX/RANDOM.2024.54},
  URN =		{urn:nbn:de:0030-drops-210475},
  doi =		{10.4230/LIPIcs.APPROX/RANDOM.2024.54},
  annote =	{Keywords: Parallel Repetition, Multiplayer games, Projection games}
}
Document
Learning Arithmetic Formulas in the Presence of Noise: A General Framework and Applications to Unsupervised Learning

Authors: Pritam Chandra, Ankit Garg, Neeraj Kayal, Kunal Mittal, and Tanmay Sinha

Published in: LIPIcs, Volume 287, 15th Innovations in Theoretical Computer Science Conference (ITCS 2024)


Abstract
We present a general framework for designing efficient algorithms for unsupervised learning problems, such as mixtures of Gaussians and subspace clustering. Our framework is based on a meta algorithm that learns arithmetic formulas in the presence of noise, using lower bounds. This builds upon the recent work of Garg, Kayal and Saha (FOCS '20), who designed such a framework for learning arithmetic formulas without any noise. A key ingredient of our meta algorithm is an efficient algorithm for a novel problem called Robust Vector Space Decomposition. We show that our meta algorithm works well when certain matrices have sufficiently large smallest non-zero singular values. We conjecture that this condition holds for smoothed instances of our problems, and thus our framework would yield efficient algorithms for these problems in the smoothed setting.

Cite as

Pritam Chandra, Ankit Garg, Neeraj Kayal, Kunal Mittal, and Tanmay Sinha. Learning Arithmetic Formulas in the Presence of Noise: A General Framework and Applications to Unsupervised Learning. In 15th Innovations in Theoretical Computer Science Conference (ITCS 2024). Leibniz International Proceedings in Informatics (LIPIcs), Volume 287, pp. 25:1-25:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)


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@InProceedings{chandra_et_al:LIPIcs.ITCS.2024.25,
  author =	{Chandra, Pritam and Garg, Ankit and Kayal, Neeraj and Mittal, Kunal and Sinha, Tanmay},
  title =	{{Learning Arithmetic Formulas in the Presence of Noise: A General Framework and Applications to Unsupervised Learning}},
  booktitle =	{15th Innovations in Theoretical Computer Science Conference (ITCS 2024)},
  pages =	{25:1--25:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-309-6},
  ISSN =	{1868-8969},
  year =	{2024},
  volume =	{287},
  editor =	{Guruswami, Venkatesan},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2024.25},
  URN =		{urn:nbn:de:0030-drops-195537},
  doi =		{10.4230/LIPIcs.ITCS.2024.25},
  annote =	{Keywords: Arithmetic Circuits, Robust Vector Space Decomposition, Subspace Clustering, Mixtures of Gaussians}
}
Document
On the Power of Nonstandard Quantum Oracles

Authors: Roozbeh Bassirian, Bill Fefferman, and Kunal Marwaha

Published in: LIPIcs, Volume 266, 18th Conference on the Theory of Quantum Computation, Communication and Cryptography (TQC 2023)


Abstract
We study how the choices made when designing an oracle affect the complexity of quantum property testing problems defined relative to this oracle. We encode a regular graph of even degree as an invertible function f, and present f in different oracle models. We first give a one-query QMA protocol to test if a graph encoded in f has a small disconnected subset. We then use representation theory to show that no classical witness can help a quantum verifier efficiently decide this problem relative to an in-place oracle. Perhaps surprisingly, a simple modification to the standard oracle prevents a quantum verifier from efficiently deciding this problem, even with access to an unbounded witness.

Cite as

Roozbeh Bassirian, Bill Fefferman, and Kunal Marwaha. On the Power of Nonstandard Quantum Oracles. In 18th Conference on the Theory of Quantum Computation, Communication and Cryptography (TQC 2023). Leibniz International Proceedings in Informatics (LIPIcs), Volume 266, pp. 11:1-11:25, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@InProceedings{bassirian_et_al:LIPIcs.TQC.2023.11,
  author =	{Bassirian, Roozbeh and Fefferman, Bill and Marwaha, Kunal},
  title =	{{On the Power of Nonstandard Quantum Oracles}},
  booktitle =	{18th Conference on the Theory of Quantum Computation, Communication and Cryptography (TQC 2023)},
  pages =	{11:1--11:25},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-283-9},
  ISSN =	{1868-8969},
  year =	{2023},
  volume =	{266},
  editor =	{Fawzi, Omar and Walter, Michael},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.TQC.2023.11},
  URN =		{urn:nbn:de:0030-drops-183215},
  doi =		{10.4230/LIPIcs.TQC.2023.11},
  annote =	{Keywords: quantum complexity, QCMA, expander graphs, representation theory}
}
Document
RANDOM
Polynomial Bounds on Parallel Repetition for All 3-Player Games with Binary Inputs

Authors: Uma Girish, Kunal Mittal, Ran Raz, and Wei Zhan

Published in: LIPIcs, Volume 245, Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2022)


Abstract
We prove that for every 3-player (3-prover) game G with value less than one, whose query distribution has the support S = {(1,0,0), (0,1,0), (0,0,1)} of Hamming weight one vectors, the value of the n-fold parallel repetition G^{⊗n} decays polynomially fast to zero; that is, there is a constant c = c(G) > 0 such that the value of the game G^{⊗n} is at most n^{-c}. Following the recent work of Girish, Holmgren, Mittal, Raz and Zhan (STOC 2022), our result is the missing piece that implies a similar bound for a much more general class of multiplayer games: For every 3-player game G over binary questions and arbitrary answer lengths, with value less than 1, there is a constant c = c(G) > 0 such that the value of the game G^{⊗n} is at most n^{-c}. Our proof technique is new and requires many new ideas. For example, we make use of the Level-k inequalities from Boolean Fourier Analysis, which, to the best of our knowledge, have not been explored in this context prior to our work.

Cite as

Uma Girish, Kunal Mittal, Ran Raz, and Wei Zhan. Polynomial Bounds on Parallel Repetition for All 3-Player Games with Binary Inputs. In Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 245, pp. 6:1-6:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{girish_et_al:LIPIcs.APPROX/RANDOM.2022.6,
  author =	{Girish, Uma and Mittal, Kunal and Raz, Ran and Zhan, Wei},
  title =	{{Polynomial Bounds on Parallel Repetition for All 3-Player Games with Binary Inputs}},
  booktitle =	{Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2022)},
  pages =	{6:1--6:17},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-249-5},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{245},
  editor =	{Chakrabarti, Amit and Swamy, Chaitanya},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.APPROX/RANDOM.2022.6},
  URN =		{urn:nbn:de:0030-drops-171286},
  doi =		{10.4230/LIPIcs.APPROX/RANDOM.2022.6},
  annote =	{Keywords: Parallel repetition, Multi-prover games, Fourier analysis}
}
Document
RANDOM
Parallel Repetition for the GHZ Game: A Simpler Proof

Authors: Uma Girish, Justin Holmgren, Kunal Mittal, Ran Raz, and Wei Zhan

Published in: LIPIcs, Volume 207, Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2021)


Abstract
We give a new proof of the fact that the parallel repetition of the (3-player) GHZ game reduces the value of the game to zero polynomially quickly. That is, we show that the value of the n-fold GHZ game is at most n^{-Ω(1)}. This was first established by Holmgren and Raz [Holmgren and Raz, 2020]. We present a new proof of this theorem that we believe to be simpler and more direct. Unlike most previous works on parallel repetition, our proof makes no use of information theory, and relies on the use of Fourier analysis. The GHZ game [Greenberger et al., 1989] has played a foundational role in the understanding of quantum information theory, due in part to the fact that quantum strategies can win the GHZ game with probability 1. It is possible that improved parallel repetition bounds may find applications in this setting. Recently, Dinur, Harsha, Venkat, and Yuen [Dinur et al., 2017] highlighted the GHZ game as a simple three-player game, which is in some sense maximally far from the class of multi-player games whose behavior under parallel repetition is well understood. Dinur et al. conjectured that parallel repetition decreases the value of the GHZ game exponentially quickly, and speculated that progress on proving this would shed light on parallel repetition for general multi-player (multi-prover) games.

Cite as

Uma Girish, Justin Holmgren, Kunal Mittal, Ran Raz, and Wei Zhan. Parallel Repetition for the GHZ Game: A Simpler Proof. In Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 207, pp. 62:1-62:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


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@InProceedings{girish_et_al:LIPIcs.APPROX/RANDOM.2021.62,
  author =	{Girish, Uma and Holmgren, Justin and Mittal, Kunal and Raz, Ran and Zhan, Wei},
  title =	{{Parallel Repetition for the GHZ Game: A Simpler Proof}},
  booktitle =	{Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2021)},
  pages =	{62:1--62:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-207-5},
  ISSN =	{1868-8969},
  year =	{2021},
  volume =	{207},
  editor =	{Wootters, Mary and Sanit\`{a}, Laura},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.APPROX/RANDOM.2021.62},
  URN =		{urn:nbn:de:0030-drops-147551},
  doi =		{10.4230/LIPIcs.APPROX/RANDOM.2021.62},
  annote =	{Keywords: Parallel Repetition, GHZ, Polynomial, Multi-player}
}
Document
Block Rigidity: Strong Multiplayer Parallel Repetition Implies Super-Linear Lower Bounds for Turing Machines

Authors: Kunal Mittal and Ran Raz

Published in: LIPIcs, Volume 185, 12th Innovations in Theoretical Computer Science Conference (ITCS 2021)


Abstract
We prove that a sufficiently strong parallel repetition theorem for a special case of multiplayer (multiprover) games implies super-linear lower bounds for multi-tape Turing machines with advice. To the best of our knowledge, this is the first connection between parallel repetition and lower bounds for time complexity and the first major potential implication of a parallel repetition theorem with more than two players. Along the way to proving this result, we define and initiate a study of block rigidity, a weakening of Valiant’s notion of rigidity [Valiant, 1977]. While rigidity was originally defined for matrices, or, equivalently, for (multi-output) linear functions, we extend and study both rigidity and block rigidity for general (multi-output) functions. Using techniques of Paul, Pippenger, Szemerédi and Trotter [Paul et al., 1983], we show that a block-rigid function cannot be computed by multi-tape Turing machines that run in linear (or slightly super-linear) time, even in the non-uniform setting, where the machine gets an arbitrary advice tape. We then describe a class of multiplayer games, such that, a sufficiently strong parallel repetition theorem for that class of games implies an explicit block-rigid function. The games in that class have the following property that may be of independent interest: for every random string for the verifier (which, in particular, determines the vector of queries to the players), there is a unique correct answer for each of the players, and the verifier accepts if and only if all answers are correct. We refer to such games as independent games. The theorem that we need is that parallel repetition reduces the value of games in this class from v to v^Ω(n), where n is the number of repetitions. As another application of block rigidity, we show conditional size-depth tradeoffs for boolean circuits, where the gates compute arbitrary functions over large sets.

Cite as

Kunal Mittal and Ran Raz. Block Rigidity: Strong Multiplayer Parallel Repetition Implies Super-Linear Lower Bounds for Turing Machines. In 12th Innovations in Theoretical Computer Science Conference (ITCS 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 185, pp. 71:1-71:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


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@InProceedings{mittal_et_al:LIPIcs.ITCS.2021.71,
  author =	{Mittal, Kunal and Raz, Ran},
  title =	{{Block Rigidity: Strong Multiplayer Parallel Repetition Implies Super-Linear Lower Bounds for Turing Machines}},
  booktitle =	{12th Innovations in Theoretical Computer Science Conference (ITCS 2021)},
  pages =	{71:1--71:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-177-1},
  ISSN =	{1868-8969},
  year =	{2021},
  volume =	{185},
  editor =	{Lee, James R.},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2021.71},
  URN =		{urn:nbn:de:0030-drops-136101},
  doi =		{10.4230/LIPIcs.ITCS.2021.71},
  annote =	{Keywords: Block-rigidity, Matrix Rigidity, Parallel Repetition, Size-depth tradeoffs, Turing Machines}
}
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