9 Search Results for "Bouyer-Decitre, Patricia"


Document
Lower Bounds for Ranking-Based Pivot Rules

Authors: Yann Disser, Georg Loho, Matthew Maat, and Nils Mosis

Published in: LIPIcs, Volume 364, 43rd International Symposium on Theoretical Aspects of Computer Science (STACS 2026)


Abstract
The existence of a polynomial pivot rule for the simplex method for linear programming, policy iteration for Markov decision processes, and strategy improvement for parity games each are prominent open problems in their respective fields. While numerous natural candidates for efficient rules have been eliminated, all existing lower bound constructions are tailored to individual or small sets of pivot rules. We introduce a unified framework for formalizing classes of rules according to the information about the input that they rely on. Within this framework, we show lower bounds for ranking-based classes of rules that base their decisions on orderings of the improving pivot steps induced by the underlying data. Our first result is a superpolynomial lower bound for strategy improvement, obtained via a family of sink parity games, which applies to memory-based generalizations of Bland’s rule that only access the input by comparing the ranks of improving edges in some global order. Our second result is a subexponential lower bound for policy iteration, obtained via a family of Markov decision processes, which applies to memoryless rules that only access the input by comparing improving actions according to their ranks in a global order, their reduced costs, and the associated improvements in objective value. Both results carry over to the simplex method for linear programming.

Cite as

Yann Disser, Georg Loho, Matthew Maat, and Nils Mosis. Lower Bounds for Ranking-Based Pivot Rules. In 43rd International Symposium on Theoretical Aspects of Computer Science (STACS 2026). Leibniz International Proceedings in Informatics (LIPIcs), Volume 364, pp. 31:1-31:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2026)


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@InProceedings{disser_et_al:LIPIcs.STACS.2026.31,
  author =	{Disser, Yann and Loho, Georg and Maat, Matthew and Mosis, Nils},
  title =	{{Lower Bounds for Ranking-Based Pivot Rules}},
  booktitle =	{43rd International Symposium on Theoretical Aspects of Computer Science (STACS 2026)},
  pages =	{31:1--31:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-412-3},
  ISSN =	{1868-8969},
  year =	{2026},
  volume =	{364},
  editor =	{Mahajan, Meena and Manea, Florin and McIver, Annabelle and Thắng, Nguy\~{ê}n Kim},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.STACS.2026.31},
  URN =		{urn:nbn:de:0030-drops-255207},
  doi =		{10.4230/LIPIcs.STACS.2026.31},
  annote =	{Keywords: lower bounds, Markov decision processes, parity games, pivot rules, policy iteration, simplex method}
}
Document
Games with ω-Automatic Preference Relations

Authors: Véronique Bruyère, Christophe Grandmont, and Jean-François Raskin

Published in: LIPIcs, Volume 345, 50th International Symposium on Mathematical Foundations of Computer Science (MFCS 2025)


Abstract
This paper investigates Nash equilibria (NEs) in multi-player turn-based games on graphs, where player preferences are modeled as ω-automatic relations via deterministic parity automata. Unlike much of the existing literature, which focuses on specific reward functions, our results apply to any preference relation definable by an ω-automatic relation. We analyze the computational complexity of determining the existence of an NE (possibly under some constraints), verifying whether a given strategy profile forms an NE, and checking whether a specific outcome can be realized by an NE. When a (constrained) NE exists, we show that there always exists one with finite-memory strategies. Finally, we explore fundamental properties of ω-automatic relations and their implications in the existence of equilibria.

Cite as

Véronique Bruyère, Christophe Grandmont, and Jean-François Raskin. Games with ω-Automatic Preference Relations. In 50th International Symposium on Mathematical Foundations of Computer Science (MFCS 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 345, pp. 31:1-31:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{bruyere_et_al:LIPIcs.MFCS.2025.31,
  author =	{Bruy\`{e}re, V\'{e}ronique and Grandmont, Christophe and Raskin, Jean-Fran\c{c}ois},
  title =	{{Games with \omega-Automatic Preference Relations}},
  booktitle =	{50th International Symposium on Mathematical Foundations of Computer Science (MFCS 2025)},
  pages =	{31:1--31:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-388-1},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{345},
  editor =	{Gawrychowski, Pawe{\l} and Mazowiecki, Filip and Skrzypczak, Micha{\l}},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2025.31},
  URN =		{urn:nbn:de:0030-drops-241381},
  doi =		{10.4230/LIPIcs.MFCS.2025.31},
  annote =	{Keywords: Games played on graphs, Nash equilibrium, \omega-automatic relations, \omega-recognizable relations, constrained Nash equilibria existence problem}
}
Document
Deciding Regular Games: a Playground for Exponential Time Algorithms

Authors: Zihui Liang, Bakh Khoussainov, and Mingyu Xiao

Published in: LIPIcs, Volume 345, 50th International Symposium on Mathematical Foundations of Computer Science (MFCS 2025)


Abstract
Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include colored Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed graphs G where Player 0 and Player 1 play by generating an infinite path ρ through the graph. The winner is determined by specifications put on the set X of vertices in ρ that occur infinitely often. These games are determined, enabling the partitioning of G into two sets Win₀ and Win₁ of winning positions for Player 0 and Player 1, respectively. Numerous algorithms exist that decide instances of regular games, e.g., Muller games, by computing Win₀ and Win₁. In this paper we aim to find general principles for designing uniform algorithms that decide all regular games. For this we utilize various recursive and dynamic programming algorithms that leverage standard notions such as subgames and traps. Importantly, we show that our techniques improve or match the performances of existing algorithms for many instances of regular games.

Cite as

Zihui Liang, Bakh Khoussainov, and Mingyu Xiao. Deciding Regular Games: a Playground for Exponential Time Algorithms. In 50th International Symposium on Mathematical Foundations of Computer Science (MFCS 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 345, pp. 66:1-66:18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{liang_et_al:LIPIcs.MFCS.2025.66,
  author =	{Liang, Zihui and Khoussainov, Bakh and Xiao, Mingyu},
  title =	{{Deciding Regular Games: a Playground for Exponential Time Algorithms}},
  booktitle =	{50th International Symposium on Mathematical Foundations of Computer Science (MFCS 2025)},
  pages =	{66:1--66:18},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-388-1},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{345},
  editor =	{Gawrychowski, Pawe{\l} and Mazowiecki, Filip and Skrzypczak, Micha{\l}},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2025.66},
  URN =		{urn:nbn:de:0030-drops-241732},
  doi =		{10.4230/LIPIcs.MFCS.2025.66},
  annote =	{Keywords: Regular games, colored Muller games, Rabin games, McNaughton games, Muller games, deciding games}
}
Document
Temporal Explorability Games

Authors: Pete Austin, Sougata Bose, Nicolas Mazzocchi, and Patrick Totzke

Published in: LIPIcs, Volume 348, 36th International Conference on Concurrency Theory (CONCUR 2025)


Abstract
Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity depends majorly on two factors: the presence of an adversary and how edge availability is specified. We demonstrate that on static graphs, where edges are always available, solving explorability games is just as hard as solving reachability games. In contrast, on temporal graphs, the complexity of explorability coincides with generalized reachability (NP-complete for one-player and PSPACE-complete for two player games). We show that if temporal graphs are given symbolically, even one-player reachability (and thus explorability and generalized reachability) games are PSPACE-hard. For one player, all these are also solvable in PSPACE and for two players, they are in PSPACE, EXP and EXP, respectively.

Cite as

Pete Austin, Sougata Bose, Nicolas Mazzocchi, and Patrick Totzke. Temporal Explorability Games. In 36th International Conference on Concurrency Theory (CONCUR 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 348, pp. 7:1-7:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{austin_et_al:LIPIcs.CONCUR.2025.7,
  author =	{Austin, Pete and Bose, Sougata and Mazzocchi, Nicolas and Totzke, Patrick},
  title =	{{Temporal Explorability Games}},
  booktitle =	{36th International Conference on Concurrency Theory (CONCUR 2025)},
  pages =	{7:1--7:17},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-389-8},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{348},
  editor =	{Bouyer, Patricia and van de Pol, Jaco},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2025.7},
  URN =		{urn:nbn:de:0030-drops-239575},
  doi =		{10.4230/LIPIcs.CONCUR.2025.7},
  annote =	{Keywords: Temporal Graphs, Explorability, Reachability, Games}
}
Document
Track B: Automata, Logic, Semantics, and Theory of Programming
Taming Infinity One Chunk at a Time: Concisely Represented Strategies in One-Counter MDPs

Authors: Michal Ajdarów, James C. A. Main, Petr Novotný, and Mickael Randour

Published in: LIPIcs, Volume 334, 52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025)


Abstract
Markov decision processes (MDPs) are a canonical model to reason about decision making within a stochastic environment. We study a fundamental class of infinite MDPs: one-counter MDPs (OC-MDPs). They extend finite MDPs via an associated counter taking natural values, thus inducing an infinite MDP over the set of configurations (current state and counter value). We consider two characteristic objectives: reaching a target state (state-reachability), and reaching a target state with counter value zero (selective termination). The synthesis problem for the latter is not known to be decidable and connected to major open problems in number theory. Furthermore, even seemingly simple strategies (e.g., memoryless ones) in OC-MDPs might be impossible to build in practice (due to the underlying infinite configuration space): we need finite, and preferably small, representations. To overcome these obstacles, we introduce two natural classes of concisely represented strategies based on a (possibly infinite) partition of counter values in intervals. For both classes, and both objectives, we study the verification problem (does a given strategy ensure a high enough probability for the objective?), and two synthesis problems (does there exist such a strategy?): one where the interval partition is fixed as input, and one where it is only parameterized. We develop a generic approach based on a compression of the induced infinite MDP that yields decidability in all cases, with all complexities within PSPACE.

Cite as

Michal Ajdarów, James C. A. Main, Petr Novotný, and Mickael Randour. Taming Infinity One Chunk at a Time: Concisely Represented Strategies in One-Counter MDPs. In 52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 334, pp. 138:1-138:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{ajdarow_et_al:LIPIcs.ICALP.2025.138,
  author =	{Ajdar\'{o}w, Michal and Main, James C. A. and Novotn\'{y}, Petr and Randour, Mickael},
  title =	{{Taming Infinity One Chunk at a Time: Concisely Represented Strategies in One-Counter MDPs}},
  booktitle =	{52nd International Colloquium on Automata, Languages, and Programming (ICALP 2025)},
  pages =	{138:1--138:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-372-0},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{334},
  editor =	{Censor-Hillel, Keren and Grandoni, Fabrizio and Ouaknine, Jo\"{e}l and Puppis, Gabriele},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2025.138},
  URN =		{urn:nbn:de:0030-drops-235157},
  doi =		{10.4230/LIPIcs.ICALP.2025.138},
  annote =	{Keywords: one-counter Markov decision processes, randomised strategies, termination, reachability}
}
Document
A Dichotomy Theorem for Ordinal Ranks in MSO

Authors: Damian Niwiński, Paweł Parys, and Michał Skrzypczak

Published in: LIPIcs, Volume 327, 42nd International Symposium on Theoretical Aspects of Computer Science (STACS 2025)


Abstract
We focus on formulae ∃X.φ(Y, X) of monadic second-order logic over the full binary tree, such that the witness X is a well-founded set. The ordinal rank rank(X) < ω₁ of such a set X measures its depth and branching structure. We search for the least upper bound for these ranks, and discover the following dichotomy depending on the formula φ. Let η_φ be the minimal ordinal such that, whenever an instance Y satisfies the formula, there is a witness X with rank(X) ≤ η_φ. Then η_φ is either strictly smaller than ω² or it reaches the maximal possible value ω₁. Moreover, it is decidable which of the cases holds. The result has potential for applications in a variety of ordinal-related problems, in particular it entails a result about the closure ordinal of a fixed-point formula.

Cite as

Damian Niwiński, Paweł Parys, and Michał Skrzypczak. A Dichotomy Theorem for Ordinal Ranks in MSO. In 42nd International Symposium on Theoretical Aspects of Computer Science (STACS 2025). Leibniz International Proceedings in Informatics (LIPIcs), Volume 327, pp. 69:1-69:18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2025)


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@InProceedings{niwinski_et_al:LIPIcs.STACS.2025.69,
  author =	{Niwi\'{n}ski, Damian and Parys, Pawe{\l} and Skrzypczak, Micha{\l}},
  title =	{{A Dichotomy Theorem for Ordinal Ranks in MSO}},
  booktitle =	{42nd International Symposium on Theoretical Aspects of Computer Science (STACS 2025)},
  pages =	{69:1--69:18},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-365-2},
  ISSN =	{1868-8969},
  year =	{2025},
  volume =	{327},
  editor =	{Beyersdorff, Olaf and Pilipczuk, Micha{\l} and Pimentel, Elaine and Thắng, Nguy\~{ê}n Kim},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.STACS.2025.69},
  URN =		{urn:nbn:de:0030-drops-228942},
  doi =		{10.4230/LIPIcs.STACS.2025.69},
  annote =	{Keywords: dichotomy result, limit ordinal, countable ordinals, nondeterministic tree automata}
}
Document
Invited Talk
Reachability Games and Friends: A Journey Through the Lens of Memory and Complexity (Invited Talk)

Authors: Thomas Brihaye, Aline Goeminne, James C. A. Main, and Mickael Randour

Published in: LIPIcs, Volume 284, 43rd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2023)


Abstract
Reachability objectives are arguably the most basic ones in the theory of games on graphs (and beyond). But far from being bland, they constitute the cornerstone of this field. Reachability is everywhere, as are the tools we use to reason about it. In this invited contribution, we take the reader on a journey through a zoo of models that have reachability objectives at their core. Our goal is to illustrate how model complexity impacts the complexity of strategies needed to play optimally in the corresponding games and computational complexity.

Cite as

Thomas Brihaye, Aline Goeminne, James C. A. Main, and Mickael Randour. Reachability Games and Friends: A Journey Through the Lens of Memory and Complexity (Invited Talk). In 43rd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2023). Leibniz International Proceedings in Informatics (LIPIcs), Volume 284, pp. 1:1-1:26, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@InProceedings{brihaye_et_al:LIPIcs.FSTTCS.2023.1,
  author =	{Brihaye, Thomas and Goeminne, Aline and Main, James C. A. and Randour, Mickael},
  title =	{{Reachability Games and Friends: A Journey Through the Lens of Memory and Complexity}},
  booktitle =	{43rd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2023)},
  pages =	{1:1--1:26},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-304-1},
  ISSN =	{1868-8969},
  year =	{2023},
  volume =	{284},
  editor =	{Bouyer, Patricia and Srinivasan, Srikanth},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FSTTCS.2023.1},
  URN =		{urn:nbn:de:0030-drops-193747},
  doi =		{10.4230/LIPIcs.FSTTCS.2023.1},
  annote =	{Keywords: Games on graphs, reachability, finite-memory strategies, complexity}
}
Document
Invited Paper
CONCUR Test-Of-Time Award 2020 Announcement (Invited Paper)

Authors: Luca Aceto, Jos Baeten, Patricia Bouyer-Decitre, Holger Hermanns, and Alexandra Silva

Published in: LIPIcs, Volume 171, 31st International Conference on Concurrency Theory (CONCUR 2020)


Abstract
This short article announces the recipients of the CONCUR Test-of-Time Award 2020.

Cite as

Luca Aceto, Jos Baeten, Patricia Bouyer-Decitre, Holger Hermanns, and Alexandra Silva. CONCUR Test-Of-Time Award 2020 Announcement (Invited Paper). In 31st International Conference on Concurrency Theory (CONCUR 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 171, pp. 5:1-5:3, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@InProceedings{aceto_et_al:LIPIcs.CONCUR.2020.5,
  author =	{Aceto, Luca and Baeten, Jos and Bouyer-Decitre, Patricia and Hermanns, Holger and Silva, Alexandra},
  title =	{{CONCUR Test-Of-Time Award 2020 Announcement}},
  booktitle =	{31st International Conference on Concurrency Theory (CONCUR 2020)},
  pages =	{5:1--5:3},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-160-3},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{171},
  editor =	{Konnov, Igor and Kov\'{a}cs, Laura},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2020.5},
  URN =		{urn:nbn:de:0030-drops-128172},
  doi =		{10.4230/LIPIcs.CONCUR.2020.5},
  annote =	{Keywords: Concurrency, CONCUR Test-of-Time Award}
}
Document
Invited Talk
Optimal Reachability in Weighted Timed Automata and Games (Invited Talk)

Authors: Patricia Bouyer-Decitre

Published in: LIPIcs, Volume 58, 41st International Symposium on Mathematical Foundations of Computer Science (MFCS 2016)


Abstract
This is an overview of the invited talk delivered at the 41st International Symposium on Mathematical Foundations of Computer Science (MFCS-2016).

Cite as

Patricia Bouyer-Decitre. Optimal Reachability in Weighted Timed Automata and Games (Invited Talk). In 41st International Symposium on Mathematical Foundations of Computer Science (MFCS 2016). Leibniz International Proceedings in Informatics (LIPIcs), Volume 58, pp. 3:1-3:3, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2016)


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@InProceedings{bouyerdecitre:LIPIcs.MFCS.2016.3,
  author =	{Bouyer-Decitre, Patricia},
  title =	{{Optimal Reachability in Weighted Timed Automata and Games}},
  booktitle =	{41st International Symposium on Mathematical Foundations of Computer Science (MFCS 2016)},
  pages =	{3:1--3:3},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-016-3},
  ISSN =	{1868-8969},
  year =	{2016},
  volume =	{58},
  editor =	{Faliszewski, Piotr and Muscholl, Anca and Niedermeier, Rolf},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2016.3},
  URN =		{urn:nbn:de:0030-drops-65090},
  doi =		{10.4230/LIPIcs.MFCS.2016.3},
  annote =	{Keywords: timed automata, model-checking, optimization}
}
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